Sunday, March 8, 2009

I'm the one Watching those Darn Watchmen.

In true nerd fashion, me and a friend went to the midnight screening of Watchmen. I fell in love with the Watchmen shortly after this movie was announced. I saw the trailer and thought it was some weird super hero movie with a blue dude. I purchased and read the graphic novel, after being recommended by my brother to do so. I was absolutely astonished with what I discovered on the inside of those crazy yellow covers: a super hero world populated with heroes that were also human beings.

With expectations set high and geek meter maxing out at 11, I sat my theater, anxious as all hell. I bobbed back in forth in anticipation for anything other then movie trivia and the gales of dumb laughter from the row in front of me. Finally the movie started and all my worries went away, I was geeking. Overall I'd say the movie was a pretty faithful reinterpretation of the graphic novel. All the changes that I noticed were made for necessary reasons I could understand.  I was so jazzed about the movie when I left that I needed me some more Rorschach.

My overly eager need for more Watchmen cost me twenty bucks I can never again have. The game is ridiculously priced for what actual gameplay you get out of it. It astounds me that Rorschach apparently only put roughly fifty guys in prison; the game throws more then fifty guys at you per level, easy. The combat would be a lot more bearable if you did more then just punch dudes. A team attack would be a god-send, and seemingly a no-brainer. The combat is only split up by "Puzzles" and I am using those are quotes loosely. The puzzles consist of one character somehow allowing the other character to take a very short alternate path to let the original player follow. It really didn't satisfy the teamwork aspect that I had hoped for in this game.

Monday, March 2, 2009

From a drought to a flood.

I've been craving fresh games to play for a while. It feels as if I've only been playing re-releases or re-playing games recently, which is fine, but I need variety. I borrowed two PS3 games from my friend and bought Persona 4 this week. Now I have more games then I know what to do with.

Persona 4 is great. I started my romp through this series (of which I am a fan) with Persona 3.  The lack of psudo-suicides came as a slight shock, and relief. I really like all of the additions made to the game, it really makes a solid game structure shine brightly. The audio has gotten a huge upgrade, there are more voice samples from the characters and you are no longer haunted by the constantly repeated music. I don't know if these additions will prove to be enough to hold my interest throughout the whole game.

Saturday, February 21, 2009

Downloading this week.

My PS3 and PC have been buzzing with the Downloadables I fed them both this week. For my PS3 I got Flower, Noby Noby Boy and the new legendary car pack for Burnout Paradise. For my

 Flower is very relaxing, great game for stress relief. I would not go so far as to say that this is the game equivalent of a poem, but I can see where people would feel that. I definitely felt a wide array of emotions throughout my playtime with Flower, but the poem title would be giving a little too much credit to Flower. 

I also recently downloaded Noby Noby Boy, also for PS3. At the five dollar price mark, this game is hard to pass up. It's hard to figure out how to get the most fun out of it, but I've only spent about twenty minutes in it total.

The Legendary Car pack for Burnout Paradise has also been filling up my PS3's hard drive. I really enjoy driving around in the DeLorean, it's hover mode is too cool.

I also downloaded Call Of Cthulhu for my PC; I'm following Rebel FM's Backlog. It's super atmospheric and the sanity effects are a little slice of terror. I feel a little helpless without any form of defense but I guess that's the point. I just can't wait to get my hands on a gun, for which to put all of my ammo into.



Saturday, February 14, 2009

Fallout failure.

I have the PS3 version of Fallout 3 and for some reason I think I am being punished for it.Today I tried playing a bit, but was stopped by massive glitches. There was missing audio files, unresponsive controls, terrible slow down and an overall sputtering.  I understand that the PS3 version was never going to be the lead skew,(Lack of DLC) but could Bethesda at least pretend that they give a shit about PS3 owners. Make the game that I paid work; I paid the same amount of money as anyone else and should get the same level of fun.

After giving up on playing a obviously flawed Fallout 3, I started up Burnout Paradise. That game is such a great deal in contrast to what I was getting from Fallout 3.

I suppose I could go watch Army Of Darkness, which I just got from Netflix. Off to go nerd out!

-M

Thursday, February 12, 2009

Jetpacks.

I've been reading this book called Jetpack Dreams. I'm really enjoying the book, and recommend it to anyone who is remotely interested in Jetpacks. The book dives deep into the science and history of this seemingly far-fetched device, but also makes many references to nerd-culture. Definitely worth a look at.

I've also taken a look back at Black for the PS2. I have no idea why anyone would think that this is even a bearable FPS to play. I don't know if the games' flaws were so prominent when it was released, but they sure don't stand up next to any current gen shooters. The aiming sensitivity in this game feels like you are stuck in quick sand throughout your entire experience, and with no option settings to change this, it makes aiming a chore. The enemy AI is definitely not up to snuff either; the enemies are constantly running in between my character and his allies, shattering the realism in an instant. I might give it another shot, if I am bored to tears this week. I make no promises though; once was painful enough.

Tuesday, February 10, 2009

First Entry is an Oldie from Elsewhere.

Max Donovan's Page on 1UP.com
I finished Little Big Planet's Story mode last night. I have to say that Media Molecule did a masterful job in the end levels, they really use all the mechanics to their fullest. The best part is that these levels can only inspire creators out in the community to impliment those great techniques into their own levels. I'm really impressed with LBP as a whole, and can't wait to see what other amazing things come out of it.



I also saw The Spirit today, and I really dug it. If you were a fan of the visual style of Sin City and you don't mind if the plot goes a little off the wall at times, then deffinitly check it out.



-M